虽然2023年4月Graphics-Shapes库就已经被发布^[1], 但是相关的资料仍寥寥无几, 近日浏览 Fun with shapes in Compose ^[2]这篇文章的时候, 才发觉已经可以用shape来实现很多的功能了.
Shape是什么?
简单来说, 借助Compose, 您可以创建由多边形组成的形状^[3]. 这么说可能不太直观, 那么我们可以下Shape都可以创建出什么样的内容:

虽然不能直接处理任意两个形状之间的变换问题,(当然, 这个问题是设计时的问题.) 但是对于多边形结构之间的变化来说, 却能帮助我们简化大量的操作.
Shape能做到什么?
正如前文中所说, Shape可以帮助我们完成多边形之间的变化.

我们先看一下, 首先展示的的6种预设的情况.
然后是作为clip裁剪显示图片的效果, 这里添加了缩放和选择的效果, 如果有需要的话可以根据实际情况添加需要的效果.
下面就是对开始和结束多边形的设置了.
需要注意的是, 部分预设的情况是可以自定义形状的.^[4]
下面我们依次显示不同预设效果都可以如何进行条件.
需要注意的是, 在实际使用的过程中, 如果直接在DrawScope中使用的话, radius, width, height需要设置为实际View的大小,
而如果将其构建出来提供给类似clip中使用的话, radius, width, height则需要设置为比例的情况.^[5]
RoundedPolygonType.Common

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| fun RoundedPolygon( @IntRange(from = 3) numVertices: Int, radius: Float = 1f, centerX: Float = 0f, centerY: Float = 0f, rounding: CornerRounding = CornerRounding.Unrounded, perVertexRounding: List<CornerRounding>? = null ) = RoundedPolygon( ... )
|
RoundedPolygonType.CIRCLE

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| fun RoundedPolygon.Companion.circle( @IntRange(from = 3) numVertices: Int = 8, radius: Float = 1f, centerX: Float = 0f, centerY: Float = 0f ): RoundedPolygon { ... }
|
RoundedPolygonType.PILL

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| fun RoundedPolygon.Companion.pill( width: Float = 2f, height: Float = 1f, smoothing: Float = 0f, centerX: Float = 0f, centerY: Float = 0f, ): RoundedPolygon { ... }
|
RoundedPolygonType.PILL_STAR

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| fun RoundedPolygon.Companion.pillStar( width: Float = 2f, height: Float = 1f, numVerticesPerRadius: Int = 8, @FloatRange( from = 0.0, fromInclusive = false, to = 1.0, toInclusive = false ) innerRadiusRatio: Float = .5f, rounding: CornerRounding = CornerRounding.Unrounded, innerRounding: CornerRounding? = null, perVertexRounding: List<CornerRounding>? = null, @FloatRange(from = 0.0, to = 1.0) vertexSpacing: Float = 0.5f, centerX: Float = 0f, centerY: Float = 0f ): RoundedPolygon { ... }
|
RoundedPolygonType.RECTANGLE

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| fun RoundedPolygon.Companion.rectangle( width: Float = 2f, height: Float = 2f, rounding: CornerRounding = CornerRounding.Unrounded, perVertexRounding: List<CornerRounding>? = null, centerX: Float = 0f, centerY: Float = 0f ): RoundedPolygon { ... }
|
RoundedPolygonType.STAR

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| fun RoundedPolygon.Companion.star( numVerticesPerRadius: Int, radius: Float = 1f, innerRadius: Float = .5f, rounding: CornerRounding = CornerRounding.Unrounded, innerRounding: CornerRounding? = null, perVertexRounding: List<CornerRounding>? = null, centerX: Float = 0f, centerY: Float = 0f ): RoundedPolygon { ... }
|
Final
Demo: https://github.com/clwater/AndroidComposeCanvas
[1]:https://developer.android.com/jetpack/androidx/releases/graphics#graphics-shapes-1.0.0-alpha01
[2]:https://medium.com/androiddevelopers/fun-with-shapes-in-compose-8814c439e1a0
[3]:https://developer.android.com/jetpack/compose/graphics/draw/shapes
[4]:https://developer.android.com/jetpack/compose/graphics/draw/shapes?#custom-polygons
[5]: 当前使用的版本为1.0.0-alpha05, 不保证后续此特性继续保留.